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| Name | Ruined Halls |
| Rating | 7 |
| Starts at NPC: | Edvag Goodgold |
| Starts in Zone: | Ever Full Flagon |
| Level | 6 |
| Quest Length | Medium |
| Solo? | Yes |
| Patron Favor Awarded | House Kundarak Normal: 4 Hard: 8 Elite: 12 |
| Grants temporary access to zone(s): | Ruined Halls |
| Related zone(s): | House Kundarak |
| Related mob(s): |
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| Base XP | 1260 |
| Objectives |
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| Optional Objectives | |
| Description | This quest is given by Edvag Goodgold in the Ever Full Flagon in House Kundarak. The module takes place in the Ruined Halls.
The goal of this adventure is to explore the Ruined Halls and to slay Agent Westbrooke at the end. There are four different optional experience bosses who you may or may not encounter, as well. Three of these bosses will not be available unless you have the proper memebr types, as one is intelligence runed, one requires multiple secret doors to be opened and yet another is behind a locked door which must be picked. There are a few traps here, mostly in the initial hallway, though there is an additional one before the western rest shrine. One very important thing to note is that every destroyable object can and usually will spawn a random monster. This is an easy way to beef up the amount of experience you receive in a mission by gaining a higher monster and breakable bonus. To reach Agent Westbrooke you must keep heading north until it branches west. This leads to his chambers. Killing him completes the quest. |
Map of Ruined Halls![]() | |
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