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Dungeons & Dragons Online Recovering the Lost Tome

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NameRecovering the Lost Tome
Rating8
Starts at NPC:Dalsimara Courdry
Starts in Zone:The Harbor
Level1
Quest LengthMedium
Solo?Yes
Patron Favor AwardedThe Coin Lords
Normal: 3
Hard: 6
Elite: 9
Grants temporary access to zone(s):Fallowcrest Library
Related NPC(s):Eldamir Fallowcrest
Related mob(s):
Base XP693
Objectives
  • Speak with the librarian
  • Follow the librarian to the books
  • Wait for the librarian to leave
  • Search the shelves for Dalsimara's stolen tome
  • Survive Eldamir's traps and open the gate out
  • Escape the library
DescriptionDalsimara Courdry at the lighthouse in The Harbor asks you to venture into the Fallowcrest library to recover a tome that was stolen from her. The library is inside of the lighthouse.

When you enter you should follow the librarian and then wait for him to leave. Then search the bookcase in front of you to steal the book. He will then lock you into the library and spring the traps. Your goal is to escape the library alive.

To do this you must first head through the left hand side when facing the entrance, through a secret door. You will be jumped by skeletons and zombies. There are barriers in the way, which can be unlocked by pulling levers as you go. There are also traps in this area that must be disabled by a high intelligence character, they are not rogue traps. After pulling all of the levers on this side, you should head back to the central library, and through the tunnel on the opposite side. There is a rest shrine here that you may want to use. The next room is trapped in the center, so that should be avoided. There is a lever here that will open the exit.

Optionally in the room north of the final trap lever, there is another chest, but it is covered by an intelligence locked barrier.

Head out the exit to complete the adventure.
Map of Fallowcrest Library


Comments



TOME <2006-10-06 05:48:11>
A Nony Mouse <Guest>It's not TOMB, it's TOME!


intelligence locked barrier <2007-03-09 01:11:31>
vabeachdaveI was able to open the intelligence locked barrier with an intellegence of 14 (Had to use a potion to get that 14). My normal Intellegence of 10 would not open it. When I opened the lock, a 'Fire Mephit' spawned. He did a lot of fire damage. I think he was overly susceptible to cold damage as I hit him for an extroidinary amount of cold damage with one of my spells. Way more then i should of been able to hit him with. Cannot confirm this though. Also the object labeled #3 on the map above, i was not able to find anything at that location.



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